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We are of truth, of secrets long held down, of whispers not meant to be found. The trap is set. So’s our attack. Now all that's left is Sycorax.
- Sycorax, gen:LOCK #5

Sycorax was a rogue entity that resided in a volcanic area in the popular game in the Ether called Siege. It was the main antagonist of the first gen:LOCK comic series.

History[]

Not much of Sycorax's past was revealed, but it originated as three human females, who unknowingly passed Dr. Rufus Weller's test to be compatible with gen:LOCK. When they were asked if they want to save the world which they willingly accepted.

Sometime after they started to work with the ESU, the three pilots started to have side effects with the gen:LOCK technology which resulted in constant nosebleeds. But despite the fact that Weller told them they can stop any time, they believe that he lied to them. After achieving stage two of gen:LOCK, they soon forgot their real names as their minds slowly became one. Sometime after, their bodies disintegrated in front of Weller, but unknown to him their minds survived by escaping to the Ether and later Siege. The three soon would take a new name becoming Sycorax.

In the Comics[]

When Julian Chase and Cameron MacCloud were battling monsters in the Ether, one of the creatures told him that he was lost and that he needs to find Sycorax before it's too late.

In issue #5, Sycorax makes its move by summoning Chase, Cammie, and Caliban to a volcano for a final test, before attacking the group.

In issue #6, Chase, Cammie, and Caliban take the fight against Sycorax, but they are defeated and Chase is left to fight alone. However, Sycorax did not come to defeat Chase. It wanted to speak with him instead.

In issue #8, both the wyvern and the two women reveal that they were a trio of gen:LOCK compatible pilots before the main team. However, kept pushing themselves until they were reduced to nothing more than data.

At the end of issue #9, and through issue #10, Sycorax, with Chase forcibly placed under its control, hijacks the Shogunate and attacks Osaka.

In the last two chapters of the gen:LOCK comics. General Genji Anno of the Japanese Polity and Commander Carlyle of the Union forces. Were sent to Osaka and were both addressed by Yasamin Madrani to work together in taking down the Shogunate and finishing off Sycorax for good; all while the gen:LOCK team clears the latter.

Appearance[]

It was first mentioned in gen:LOCK issue #2, appearing in the form of a wyvern and flanked by two female bodyguards, one with crimson hair wearing black armor and the other with reddish-brown hair wearing red armor.

Personality[]

The three women that would go on to form Sycorax believed that gen:LOCK would indeed help save the world. However, they were also fiercely determinant, dismissing the side effects and the physical toll their bodies suffered over the course of their work with the ESU; all while waving off Weller's saying that they can stop at any time they wanted as a lie. This would eventually come to a head upon reaching phase two in gen:LOCK, in which the three's minds merged together, forgetting their names in the process before their bodies disintegrated.

After their minds survived by escaping into the Ether and Siege; Sycorax became an ambitious, vengeful, and volatile entity that aimed to dominate the world and destroy both the Union and the Polity. Due to the severe toll gen:LOCK had taken on their mentalities and their close ties to one another. Sycorax saw itself as a being destined for greatness and had developed nihilistic views towards humanity in regards to retaining physical bodies. Sycorax had also felt a connection with Julian Chase, as his mind was displaced from his body as well with no certainty that he'll ever return to it. Using this and careful manipulation, Sycorax was able to sway Chase, eventually enthralling his mind into doing their bidding until his team managed to free him. When Chase sided with his team Sycorax was disgusted.

Trivia[]

  • "Sycorax" is the name of an unseen character in William Shakespeare's play The Tempest. She is a vicious and powerful witch and the mother of "Caliban", one of the few native inhabitants of the island on which "Prospero", the hero of the play, is stranded on.
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